Projectile Motion Calculator
Calculate and visualize the trajectory of a projectile based on its initial velocity and angle.
How to Calculate Projectile Motion
Projectile motion is the motion of an object thrown into the air, subject to only the acceleration of gravity. The key calculations include:
1. Horizontal and Vertical Velocities
- **Horizontal Velocity (vx)**: \( v_x = v_0 \cos(\theta) \), where \( v_0 \) is the initial velocity and \( \theta \) is the launch angle.
- **Vertical Velocity (vy)**: \( v_y = v_0 \sin(\theta) \)
2. Time of Flight
The total time the projectile is in the air is calculated by solving for when the vertical position reaches the ground.
\( t_{\text{flight}} = \frac{v_y + \sqrt{v_y^2 + 2g h}}{g} \)
3. Maximum Height
The maximum height is reached when the vertical velocity becomes zero. The maximum height can be calculated using: \( h_{\text{max}} = h + \frac{v_y^2}{2g} \)
4. Horizontal Range
The range is how far the projectile travels horizontally during its flight. It is calculated as: \( R = v_x \times t_{\text{flight}} \)
5. Visualizing the Trajectory
The trajectory of the projectile can be plotted using the equations of motion. At any time \( t \): - **Horizontal position**: \( x(t) = v_x \times t \) - **Vertical position**: \( y(t) = h + v_y \times t - 0.5 \times g \times t^2 \)